

Make the best animations you can using the rules below and see if you can take the prize! The contest will have two different categories, one for MZ Effekseer Particle Animations, and one for MV Style Frame Animations. To celebrate, in conjunction with the Effekseer team, we’re hosting the MZ Battle Animation Showdown!Īnd what will you do for this contest? Making Battle Animations! The ability to use MV Style Frame Animations! To go along with our publisher sale, RPG Maker MZ has also been updated to the latest version! And included in those updates are two much anticipated upgrades to the Battle Animations tab:Įffekseer integration updated to the latest version! Improved performance of animation playback by updating Effekseer version.The editor will be able to handle data that is compatible with RPG Maker MV animations.We are planning to update the version 1.4.0 of RPG Maker MZ soon. Some video about Translation++ in action.This is RPG Maker MZ, the latest in the RPG Maker series, which allows anyone to easily create RPGs. So, expect some bug here and there… But feel free to contact me if you find any.

Translator++ is currently in early development stage. Translator++ is currently can handle RPG Maker XP, VX, VX Ace, MV and Wolf RPG Editor engine. You can trim your translation result to fit the game message box maximum length. But yes, if you don’t care about translation quality … you have an option to translate everything using online or offline translation services just by a couple of click. This feature is mainly served as a reference to produce better manual translation.

Translator++ equipped with tool to translate all in-game text using some of the most famous translation tool available. Unfortunately, that’s hardly unrealistic for producing a quality translation … at least for now.īut we are trying our best to help you out from manual labor. Who doesn’t like automation? If possible, we like to have the entire translation process done automatically….
